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When you load a DSi NAND dump into melonDS:

Disable "Limit Framerate" on the secondary window to keep sync stable, then re-enable it once both games connect.

To fully unlock Nintendo DSi emulation on the melonDS emulator, setting up a proper . While standard Nintendo DS emulation works out of the box using built-in BIOS replacements, the enhanced DSi mode demands real system files—specifically the console’s flash memory dump (NAND), internal firmware, and the ARM7/ARM9 BIOS files. nandbin melonds top

To avoid confusion, consider this recommended folder structure:

In the valley of Vunt-Vant-Vay, Where the sun shines bright for the majority of the day, There grows a strange fruit in the purple-black soil, That farmers harvest with great care and toil. When you load a DSi NAND dump into

Users often encounter issues where only the "top" screen is visible or the top screen remains white/black when using a custom NAND.

The "top" NandBin configuration does use the built-in "Boot Game Directly" option. Instead, you must: Instead, you must: Have a specific NandBin custom

Have a specific NandBin custom build you recommend? Share your config in the emulation forums. Happy gaming!

When set up correctly, RetroBat (a frontend for melonDS) can detect your NAND file and boot directly into the original DSi menu, where you can select from installed DSiWare software.

By default, melonDS caps your game to the original DS speed. This often feels sluggish on modern monitors. Navigate to Config > Limit Framerate and this box. This allows the emulator to run as fast as your hardware permits, making grinding sessions in RPGs or high-speed racing in Mario Kart DS feel incredibly responsive. The DS's original top screen wasn't designed for today's high-refresh displays, so unlocking the framerate is a crucial modern adjustment.

: This allows the emulator to automatically determine whether to emphasize the top or bottom screen based on the game's active display .