Pes 2013 Img File List Install !!install!! Review

Chants, crowd noises, and sound effects for specific teams and stadiums.

Audio commentary tracks (varies by region, e.g., English, Spanish, Italian). How to Install and Replace IMG Files

Re-run manager.exe in Kitserver and re-attach the .exe file.

: This method doesn't modify the original game archives, making it easier to uninstall or fix errors. Common IMG File List & Contents

7. dt06.img (General UI Elements, Scoreboards, and Trophies) pes 2013 img file list install

Delete all files in the main directory except for the folder.

Managing the img folder is crucial for modding and maintaining

: Database files, including team names and league structures.

: Various media, textures, and 3D models. How to Install/Patch .img Files Chants, crowd noises, and sound effects for specific

One evening, his friend Lina, a tech-savvy modder, watched him play. “Still rocking the default kits?” she teased. “Your midfield is more updated than your jerseys.”

The easiest method for installing kits, faces, and graphics without corrupting the original game files.

folder that store everything from player faces and kits to balls and stadiums. PES 2013 Core

Open the extracted folder (e.g., kitserver ) and find a folder named GDB or img . Step 3: Map the Modded Files : This method doesn't modify the original game

Necessary if you are directly inserting files into the .img archives.

If you want, I can:

| File | Description / Contents | Common Mods | | :--- | :--- | :--- | | | English (or other language) commentary audio files | Commentaries in other languages (e.g., Turkish, Russian) | | dt01.img | Crowd and stadium ambiance sound effects, including chants and crowd noise | Chants for specific clubs or national teams | | dt02.img | Default background music played in menus | Custom music soundtracks | | dt05_x.img | Language-specific text strings for menus and interface (e.g., dt05_e.img for English, dt05_c.img for Chinese) | Localization / menu translation patches | | dt06.img | Graphical User Interface (GUI) elements—menus, tactic boards, scoreboards, and loading screens | Custom scoreboards, menu themes, and tactic board templates | | dt07.img | Stadium-related data, including pitch textures, ad boards, tunnel designs, and goal net styles | Custom stadiums, goal effects, and ad boards | | dt09.img | Fan-made content and player introduction sequences | Player tunnel presentations and custom intro movies | | dt0a.img | The game's core database, containing all player names, stats, abilities, and team formations (often the largest file) | Major season updates (player transfers, stats) | | dt0b.img | Player models and facial textures for thousands of in-game players | High-quality face packs (e.g., Facepack #10) and body models | | dt0c.img | In-game assets like kits, balls, boots, glove models, and accessory textures | Comprehensive kits, boots, and ball packs | | dt0d.img | A collection of miscellaneous assets, possibly including some manager models and celebration cutscenes | Manager faces and specific celebration tweaks | | dt0e.img | Assets for the UEFA Champions League and other licensed competitions, such as graphics, balls, and related data | Custom tournament graphics and scoreboards | | dt0f.img | Official data packs from Konami (Data Pack DLC). Includes updated transfers, new boots, balls, and licensed kits | Latest transfers, kits, and boots from the final 6.0 DLC | | dt0g.img | Primarily contains 3D model data for stadium structures not covered in dt07.img | New stadium structures and 3D models | | dt0h.img | Music for special in-game events, such as the highlights replay menu | Custom music for replays and menus |